That suggests that if it is an active effect, the effect finishes doing its thing after 24 hours. This spell creates an area within which spells selected by you simply do not function. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. The only exception to this being Antimagic Field, which is largely unchanged. My party fought a wood golem and encountered anti-magic for the first time (to hilarious effect) however the rules are ambiguous and I came up against some conflicts. Dimensional Shackles:. 1E GM. Think of it as an antimagic field stopping you from being able to touch the magical fabric of the universe. Summoned creatures of any type and incorporeal undead wink out if they enter an antimagic field. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. Yup Forcecage is immune to antimagic field. customer. My question is regarding casting a fireball through an anti magic field, but with the caster and the target both being outside said anti magic field: caster ---- [ AMF ] ---- target. This is both an asset and a liability; by. Anti-magic field is a sixth level spell; if you're dealing with 11th-level casters as prisoners, AMF becomes a reasonable and expected spell to use. On page 213 of the PHB for Antimagic Field: Spells. Unless its phylactery is located and destroyed, a lich reappears 1d10 days after its. Summoned creatures of any type wink out if they enter an antimagic field and reappear when the field goes away. First, with blink, there is no choice, you are forced back at the beginning of your turn, you cannot choose when to return or choose not to return, unless you dismiss the spell there as an action (but good luck getting back). A tactic came up in my weekly game that caused quite a discussion, so I thought I would turn to all of you for an opinion. The shapechanger even has an specifically notation in the polymorph spell. DESCRIPTION. I plan on doing some sort of anti-magic user character. The relevant part of the description states: Creatures and Objects. In 2E rules as written, artifact rules say "artifacts and other magic items" so we know they're magic items. Option 1: Block the cave entrances with Wall of Stone or Wall of Iron, which are instantaneous effects and won't be destroyed by an anit-magic field. Time spent within an antimagic field counts against the suppressed spell’s duration. Certain forms of supernatural effects that -aren't- what the game normally refers to as "magic" simply aren't effected by antimagic fields or DMZ's; the elemental nature of elementals and dragons, the idea-made-flesh of most outsiders, deific power, and the animating force of constructs. Many people are surprised to learn that a magnetic compass does not normally point to true north. Most emanations are cones or spheres. Use spells to guarantee the martial goes first. They reappear in the same spot once the field goes away. Magic Drain. This made sense to me for a couple of reasons, the greatest being that incorporeal creatures are immune to all non-magical attack forms; so if they don't. The rules often assume that creatures are Medium or Small. The only issue being duration and AoE - it seems like a combat buff, or possibly a means of securing important meetings against scrying, charm spells, and social-booster items. Melt Stone (Su) An ancient red dragon can use its breath weapon to melt rock at a range of 100 feet, affecting a 50-foot-radius area. Also, it should be noted that in pathfinder, spellcraft does NOT have that wording. Originally Posted by Vaz. Orc as your race, so you can get the Superstition feat line, and with the level 3 general feat for another level 1 racial feat, you can get the Warmask feat, and get the upgrade that is anti-magic. I'm glad to say Pathfinder has solved basically all my pet peeves with 3. customer. As part of the Pathfinder Second Edition Remaster Project, it offers a fresh entry point to the Pathfinder Second Edition roleplaying game for Game Masters!. A magebane golem’s body is sculpted from 5,000 pounds of iron smelted with rare tinctures costing at least 50,000 gp, and covered in runes made from 500,000 gp worth of gold, silver, and powered diamonds. 5. I've always had an idea for crafting a version of the antimagic field (or effect) that worked by degrees. It can be of any base legal classe and race combo (no 3rd party) and I am pretty much open to anything you folks have to offer. While Extraordinary Spell Aim or other methods of excluding a given square are totally worthless, Selective Spell doesn't exclude a square. This area could be used for a lot of purposes. Most other edge cases for Antimagic Field can be resolved by a careful reading of the spell itself and some common sense. Antimagic Shield (5e Equipment) Armor ( shield ), legendary. If you are using the psionics-magic transparency rules, then yes, they are identical. An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area . Cost 36,100 gp; Feats Craft Magic Arms and Armor, Mythic Crafter; Spells antimagic fieldAntimagic Field can be useful, but at the lowest it is still a 6th level spell; extremely expensive to acquire. g. I've added the italic to emphasize the part which says, functionally "Once you have picked the golem as a target, ignore everything else the spell actually says - it. It's D&D, not Pathfinder, but this should help. They aren’t a rogue or whatever that has a few. Time spent within an antimagic field counts against the suppressed spell’s duration. The general solutions include a) Aroden's Spellbane, b) Mage's disjunction, c) an overlapping antimagic field (not very helpful), d) counterspelling it (not very helpful), and e) walking out of it, then using. My party fought a wood golem and encountered anti-magic for the first time (to hilarious effect) however the rules are ambiguous and I came up against some conflicts. However, it seems fairly anti-thematic (and potentially anti-climactic at that) for such an ultimate mythic ability to be turned off by a 6th-level spell. Nearly never useful. Spoiler. It blocking a dragon's breath is a major example of this. With this information we can conclude that the Shapechanger trait is magical and affected by an antimagic field, the werewolf would revert back to humanoid when in a antimagic field. Really though, Antimagic Field is supposed to be difficult to get rid of. You can also use this spell to target a single item. Adaptation (aegis) Prerequisites: Protection sphere (Energy Resistance (aegis, ward)), caster level 10th. Only the exact spells mentioned are affected—a spellbane set to prevent the casting of summon nature’s ally II would not prevent castings of. Advice: Search Thread Search this Thread:. Spoilers. Which is not terribly relevant, but this is: Antimagic Field: "The spell has no effect on golems and other constructs that are imbued with magic during their creation process and are thereafter self-supporting (unless they have been. A 12th level PC cast the anti-magic field. So yes. Also, I'd rule that things that have only baseline magical effects are still able to be activated if there's no requirement for any magical input to disrupt the weave. A levitate ending while outside an Antimagic Field would let the target floats gently to the ground if it is still aloft, even inside an Antimagic Field because such effect exists without the magic's help. They reappear in the same spot once the field goes away. Quite poetic. If a deity has come to the your plane and is helping your party directly, they could cast spells that. Summoned creatures of any type wink out if they enter an antimagic field. A tactic came up in my weekly game that caused quite a discussion, so I thought I would turn to all of you for an opinion. In my opinion you can use spells in the antimagic field but, for example if i play with an eldritch knight will be a lame thing casting spells like a coward when you can hadle your great elven sword agains the bad guy. Make them go before the lich etc etc. The init on the lich is low. The only time spell resistance would apply to Anti-Magic Field is if the creature is a summoned creature, and that only determines if the summoned creature winks out for the time spent in the field (if the save is failed. antimagic field - you make a caster level check against a DC equal to 11 + the caster level of the antimagic field. An antimagic field is composed of two parts: "An invisible barrier surrounds you", and "the within this barrier". A creature whose Constitution score is reduced to 0 by this spell is entirely disintegrated. ago. Range: self Which means that the one under a spell here is the caster, not everyone else. Assuming that it works like an antimagic field, spells fizzle out in the area, magic items lose their magical properties, and any ability with a tradition trait or the magical trait does not work. Antimagic Field. The effect hedges out animals, aberrations, dragons, fey, giants, humanoids. Casting Time 1 standard action Components S. CL 21st; Price 750,000 gp; Feats Craft Construct, Disruptive, Spellbreaker, antimagic field, mage’s disjunction, prismatic sphere, wish. Not much else the dragon could do but fight the two melee's in his face since range would have been 1d4 turns of getting pelted by arrows while the other 3 hid from sight. This spell otherwise functions like antimagic field, except its emanation only prevents the functioning of the selected. The ghost would only take half damage, but it still takes damage. #3. Vampire is now solid and incapacitated. Adjudicating an antimagic field. The Anti-Magic Field rules pertaining to summoned creatures are specific and do not mention SP, SU, spells, or anything else regarding how the summoned creature came to be. Re: Options for a caster against antimagic field. Go to Pathfinder_RPG. Not 100% immune, but pretty close. These. This area is divorced from the magical energy that suffuses the multiverse. Antimagic Field is broken, and has been broken since AD&D 1. Since none of the statements for spell suppression are true, dimension door (and teleport which has a similar targeting line) allows you to teleport into an Antimagic. Same goes for a caster with anti-magic field. Which means you have to have access to the S/W spell list, as it's a 6th level Wiz spell an an 8th level cleric spell. A 10-foot-radius invisible sphere of antimagic surrounds you. They reappear in the same spot once the field goes. Disjunction only targets magical items, so it can't counteract wild shape (directly, anyway). Invoke magic. Specifically: Anti-magic: A. Advice. Time spent within an antimagic field counts against the suppressed spell’s duration. This would require a persuasive conversation with a DM though, as RAW only comments on summoned creatures with SR. Time spent within an antimagic field counts against the suppressed spell’s duration. This extract causes a pale aura to emanate from your mouth. Pathfinder Compendium. Golems aren't non-magical, it's just that anti-magic field actually only works on magic of a certain tier. It won't have magic, but its still a damn strong foe. Duration sustained up to 1 minute. Spells can’t penetrate the area, magic items cease to function within it, and no one inside. They do not function in an antimagic field. When you enter an antimagic field, the cone will enlarge back to normal size and drop down around you, blocking line of effect and allowing you to contingency-teleport away. Beginner Box ; Rulebooks . It's the same reason why skeletons don't deanimate . But there's no specific way as common as severing/gentling in pathfinder. Two antimagic areas in the same place do not cancel each other out, nor do they [email protected] 2nd question of the sage advice answers yes, and thus is considered magical. Usage etched onto armor; Bulk —. Dragons are much weaker with an antimagic field. See Invisibility. A 10-foot-radius invisible sphere of antimagic surrounds you. 5. . As for buffs and such, I cannot find a rationale in the Rules As Written why they would not work. Items you are wearing or carrying are not affected unless you wish them to be. A creature that succeeds at its saving throw takes 5d8 points of damage plus 1 point of Constitution damage. Source Severance (1 sided antimagic field, super useful) 7 - (Maximized/Dazing Ball Lightning), Summon Nature's Ally (if you have the ring of natural Attunement: Kami so you can summon the Zuishin, you'll be healing better than a cleric. For example, a +1 long sword in the sphere functions as a nonmagical long sword. See Table 16–1 for a summary of the types of special abilities. DESCRIPTION. Antimagic Items. " **** The other part of what I'm saying is that, because the PCs are also dependent on magic, antimagic field is a double-edged sword. Need Help? Mon–Fri, 10:00 a. Duration 1 min. That depends on your cosmology and your world's magical "theory". The 9th-tier Mythic ability Immortal is a supernatural ability, which would generally mean that it shuts off in an antimagic field. " The Rules Compendium on Antimagic on Creatures expands this further saying, in part, that. Join. Spell-like abilities can be dispelled but they cannot. The two ways it can be argued are 1) The bomb itself is a supernatural effect, which means it would enter an AMF and shatter into a harmless liquid, or 2) the ability to create the bomb is itself a supernatural effect and the bomb is (mostly) mundane, which would make it equivalent to throwing a vial of Alchemist's Fire into the field. Otherwise the lich rejuvenates once the antimagic field around him (or around the. If the scrying sensor is inside the AMF, it is suppressed and nonfunctional, just like any other spell effect. Since the target is immune to all magic, the spell shouldn't be able to find. regeneration, damage resistance. DESCRIPTION. As for divination magic, there is specific wording: "Lead. It's. An antimagic field remains if the caster is killed or incapacitated, can't be affected by dispel magic, and only has a partial chance (generally 20% at best) of being affected by mage's disjunction. Foolish_Mortal_13 • 5 yr. Time spent within an antimagic field counts against the suppressed spell's duration. You take a –2 penalty on all Intelligence-based skill checks, Wisdom based skill checks, and concentration checks. Modify Memory isn't a permanent magical effect. i should probably edit the OP to specify that 2014-05-20, 09:18 AM. Summoned creatures of any type wink out if they enter an antimagic field. Area 10-ft. They reappear in the same spot once the field goes. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. Summoned creatures of any type wink out if they enter an antimagic field. Yes, wild shape is a spell, so it can be dispelled. #7. Until the spell ends, the sphere moves with you, centered on you. (9th level spell as a swift action, lets you cast another spell of 4th or lower in an antimagic field) Although, in many cases you dont need to cast in an anti-magic field, instead you just need to be able to cast into an anti-magic field. ago. Yep, and this includes minor artifacts as well. Since the ghost's rejuvenation is a supernatural ability, it actually can be killed in an antimagic field. The RAW on building constructs and golems says: Animated Objects. An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. No, you can't use items when they are in extra dimensional spaces without removing them first. Either way antimagic field on the lich suppresses rejuvenation, meaning: If the trigger is a one-shot deal. His hair is long and jet black as is his neatly-trimmed and forked beard. If it enters willfully in the field, it just winks out 1 (until the antimagic-field expires or the summoning duration runs out, and is handled as normal). Summoned creatures of any type and incorporeal undead wink out if they enter an antimagic field. Nearly never useful. So would an antimagic field suppress the damage resistance of magic items, allowing them to be destroyed more easily? If this. My question is this: does this include demigods like…The fighter, with a magic objet, made a dimensional door to the other side, to attack the evil wizard next round. Until the spell ends, the sphere moves with you, centered on you. Have it made as a ring with a switch and flip it off when you need it to not suppress all magic within 10ft. Source AP91. Now I have a problem with this. pathfinder-2e. 5 Antimagic Field wrote: Summoned creatures of any type and incorporeal undead wink out if they enter an antimagic field. Summoned creatures of any type and incorporeal undead wink out if they enter an antimagic field. Domain Spells: 1st— identify, 2nd— magic mouth, 3rd— dispel magic, 4th— imbue with spell ability, 5th— spell resistance, 6th— antimagic field, 7th— spell turning, 8th— protection from spells, 9th— mage. Pathfinder Lost Omens Subscriber . comments sorted by Best Top New Controversial Q&A Add a Comment . If your DM rules that a physical Kenetic Blast counts as an instantaneous conjuration then you can fire into an Antimagic Field just like a wizard can fire Acid Arrow into one. Then, Coordinated Blast says that when you cast a spell with an Area of Effect (I. Nov 16, 2010. Spoilers. Augmented Spells. The Eidolon most likely still counts as summoned, because when the antimagic field moves, he is able to return to the same spot. The text of antimagic field says "A normal creature can enter the area, as can normal missiles. You call into being around you an invisible barrier of force within which magic cannot persist. -radius burst. But it seems the attunement would remain in place because only the magic is. m. It blocking a dragon's breath is a major example of this. Antimagic Field also strips away Su abilities while in it, which her immortality is. anti magic field: "An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. This ability cannot be dispelled but is suppressed by an antimagic field. " This implies that artifacts would still function because they are beyond mere magic. An immobile sphere of impenetrable force surrounds the field, equivalent in all ways to a spherical wall of force. The spell antimagic field 's spell level belies its vast power; it's one of the most powerful and difficult to manage effects in the game. resistance. At first glance, this appears to be very useful for scouting. (This works better if you have time to prepare and higher level spells. Reply. Handling cursed items. Once the anti-magic spell is complete, it’s alteration of the mind is not actively sustained by magic; there is no reason why anti-magic field should restore the altered memories. community. So would an antimagic field suppress the damage resistance of magic items, allowing them to be destroyed more. Pathfinder 2e has a 20th level druid feat that lets you become a Kaiju. It is not as if the Eidolon is back on the planes, but he is more in summon limbo. There's nothing in the description of antimagic that says it extends into the astral. Most emanations are cones or spheres. DESCRIPTION. Effect is temporary on permanent items for 1 hour, and for each full round can remove a +1 or item special ability. I don't believe there is anything that specifically meets your criteria. Forcecage is immune to antimagic field. A 10-foot-radius invisible sphere of antimagic surrounds you. benefit: The anti-mage can drain magic weapons and items of its power. Beginner Box ; Rulebooks . Time spent within an antimagic field counts against. ) Since your PC is most likely not a summoned creature, no part of Anti-Magic Field relies on spell resistance, so the rule. Area: 10-ft. If you click on the hyperlink, you'll see a table that might be helpful for determining when dispel magic, spell resistance, antimagic field, or attacks of opportunities apply in cases. m. NO "on/off" switch. Since flight is a demilich's normal manner of locomotion and it is of a creature type not shut down by Antimagic Field, it can fly, just as a zombie can walk. Show All; Hide All. They reappear in the same spot once the field goes away. You can use this ability once per day at 8th level and one additional time per day for every four cleric levels beyond 8th. Level 18 minimum, and that's what you're using your Contingency on? The only effective defense against Disjunction is to turn the nearest available rulebook into an improvised throwing weapon. As far as I can gather from the description, spell immunity won't work either. 3. Inspired by a recent thread, I wanted to share my build for an antimagic cleric that starts, at level 1, being able to shut down all magic in a radius via an selective antimagic field that ignores their allies 4+ times a day. Adjudicating an antimagic field. Jan 2018. If, as Diego Rossi says, the summoned creature winks in and out (which, looking at Antimagic Field, he's completely right), the Movanic Devas will succeed after a few milliseconds of winking in and out and then stick around. For everything related to the Pathfinder RPG! Premium. Undeads created and hit points gained are unaffected by an Antimagic Field as an exemple. I assume, by the description of an antimagic field, using it on a target on the other side of one would be fine, if the target and the fighter are both outside. Pathfinder 2e Has Made Being A Gamemaster a Blast!Moreover, spellcasters can overcome antimagic field, with Conjuration (creation), SR: No spells, or with buffs on allies with ranged or reach attacks, or by summoning some allies with ranged or reach attacks. These crystals produce a unique type of radiation that disrupts all spellcasting and magical effects. Another PC then decided they would block the NPC into the area using a Wall of Force (WoF), which due to the room constraints had to. If you manage to get a hold of this before some fight, take advantage of its nature as an emanation; it can be blocked by solid objects, and in this way, you can customize the shape of its projection. Anti-Magic The rules suggest that if you had SR, you might be able to resist the effects of the anti-magic field. r/Pathfinder2e. The caster is not in an antimagic field or dead magic area. Surprise rounds are the easiest to do this. Antimagic Field is a 6th level wiz/sor spell, so 11th level caster. Golems are Immune to Spells. This means that Antimagic Field only suppresses a magical effect in. The damage dealt increases to 3d6 points of damage per caster level (maximum 60d6) plus 1d4 points of Constitution damage. Spell, spell like, and supernatural abilities all get shut down. From a GMing perspective, Antimagic Field is a pretty scary way to turn off a large number of things. Master of Shaping (Archmage). If the invisible creature were to walk into an antimagic field, the effect would be suppressed and they would be become visible. From the SRD: An emanation spell functions like a burst spell, except that the effect continues to radiate from the point of origin for the duration of the spell. Other magical effects are suppressed too. ago. Spells like animate objects allow a caster to temporarily animate an existing object. You can use the information later. -Initiates of Mystra can cast in antimagic fields as well as dead magic zones if succeeding on a Caster Level Check. Advanced Protection Talents. Then inside you have magic again. Two antimagic areas in the same place do not cancel each other out, nor do they stack. Advice. Rare Magicfux Crystals are placed around the area. When a spell is aimed into an area of antimagic from somewhere outside the area, the antimagic blocks line of effect for the spell and the spell most likely fails. He's human with SLAs from an Obedience so I don't think it works, but let's assume that he's a Drow with a racial SLAs. Antimagic Field: "Should a creature be larger than the area enclosed by the barrier, any part of it that lies outside the barrier is unaffected by the field. For example, the False Life spell will be stopped from working since it is a spell and thus magical. But depending on how the antimagic field works, there might be a simple solution: Enter a tent or similar structure which closes of emanations or spreads. Anti-magic field doesn't have this in the description, but you could always. Then there is the spell that keep you ethereal. m. I use some additional rules which require the handcuffs to have an injection of the imprisoned mages blood because otherwise i had players who would try and shackle magic users during combat at low levels. But, the largest disadvantage of Anti-magic field is that the cleric who casts it hamstrings himself. A plane with the dead magic trait functions in all respects like an antimagic field spell. boulders, spikes, giant swords or. "The effects of instantaneous conjurations are not affected by an antimagic field because the conjuration itself is no longer in effect, only its result. The antimagic field is your best bet and those are not cheap or easy to employ. " Antimagic Field Spell 8. Likewise, it prevents the functioning of any magic items or spells within its confines. There is also a summoner that can summon a movanic deva which can summon antimagic field. Time spent within an antimagic field counts against the suppressed spell’s duration. You can make a small pocket that isn't effected by AMF while inside it. An antimagic field is composed of two parts: "An invisible barrier surrounds you", and "the within this barrier". Supernatural abilities are not subject to spell resistance and do not function in areas where magic is suppressed or negated (such as an antimagic field). #1. A wish can lift one creature per caster level from anywhere on any plane and place those creatures anywhere else on any plane regardless of local conditions. An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. This leaves a tiny window for a readied action, though I'd say. * Home pathfinder; Spells;. Components V, S, M/DF (pinch of powdered iron or iron filings) An invisible barrier surrounds you and moves with you. Range close (25 ft. View Cart; Help; Pathfinder . cause spell doesn't stop the spell entirely, just the area of effect so a Fireball or Lightning bolt may Originate at the Caster the Field only ignores the portion of the spell that is in the field. IMHO, with a gamist approach - it wink out on it's turn as anti-magic field is in place, to return oh his next turn and immediately disappear. Re: How to deal with an Antimagic Field. Mythic magic items are still magic. Teleportation is defined as instantaneous travel via the astral plane. square/level Duration 1 round /level (D) Saving Throw none; Spell Resistance no. Lots of spells become permanent if they are cast on the same location every day for a certain length of time. Time spent within an antimagic field counts against the suppressed spell’s duration. @JeremyECrawford @mikemearls Wild Shape have the "magically" word into description, what happens to a druid that enters a antimagic field? — Matheus Ferreira (@MtS_Designer) April 27, 2016 Wild Shape is suspended in an antimagic field. On page 213 of the PHB for Antimagic Field: Spells. The wizard might be a more powerful spell caster than a dragon, but as soon as that antimagic field goes up the wizard becomes a 1/2 bab peasant with a d6 hit dice and no armour, while the dragon is still a dragon. Pathfinder Beginner Box. Spellcasting-8th-level spells –Antimagic Field –Feeblemind: Antimagic Field is. Also, "a magic sword does not function magically within the area". Antimagic Field. crimeo • 6 yr. View Cart; Help; Pathfinder . 5 and Pathfinder (a mix) with PF taking precedence wherever it contradicts 3. DESCRIPTION An invisible barrier surrounds you and moves with you. You may spend 2 spell points to grant a target an aegis that makes them immune to one damage type of your choice (acid, cold,. Beholder. A 10-foot-radius invisible sphere of antimagic surrounds you. The damage can be magical or deal elemental damage as it's a part of the weapon damage calc. + 5 ft. change diplomacy to strength, and maybe handle animal for some roleplaying fun. Red: Bad, useless options, or options which are extremely situational. Not all constructs are built with the Craft Construct feat. Summoned creatures of any type and incorporeal undead wink out if they enter an antimagic field. However, antimagic field doesn't end spells, so the wall isn't removed. Time spent within an antimagic field counts against the suppressed spell's duration. You repel all magic from the target area, preventing spells and other magic from functioning. An integral part of becoming a lich is creating a magic phylactery in which the character stores its life force. Play More. Casting Time: 1 action Range: self (10-foot-radius sphere) Components: V, S, M (a pinch of powdered iron or iron filings) Duration: concentration, up to 1 hour. put everything into strength, and then faceroll with that force of brawn scion power. An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Components V, S, M/DF (pinch of powdered iron or iron filings) An invisible barrier surrounds you and moves with you. Undead and constructs are imbued with magic and moved by negativo energy and elemental energy respectively. A Warforge could make an Arcana check to feel the faint tingle of the field, but that's up to the DM. Time spent within an antimagic field counts against the suppressed spell's duration. Spells can’t penetrate the area, magic items cease to function within it, and no one inside can cast spells or use magic abilities. If the eidolon has high AC, hit it with spells or combat maneuvers. Unless its phylactery is located and destroyed, a lich reappears 1d10 days after its. Pick a monster and just give it anti magic field. So Hard to Kill (Ex), Amazing Initiative (Ex) and Recuperation (Ex) would function in an antimagic field but Surge (Su) would not. A magebane golem’s body is sculpted from 5,000 pounds of iron smelted with rare tinctures costing at least 50,000 gp, and covered in runes made from 500,000 gp worth of gold, silver, and powered diamonds.